series of Culture Online projects to be launched this year, culture
secretary Tessa Jowell has announced.
Internet and other digital platforms - to offer new forms of access
to the nation's cultural resources. As well as providing key
resources for schools, it will allow people around the country to
learn from and participate in a variety of innovative new projects.
By inspiring and motivating children and adults, Culture Online will
encourage them to interact with the arts, heritage and culture in new
and more creative ways.
£13m of funding will be available to fund this stage of Culture
Online, covering the period 2002 to 2004. The money will be spent on
20 to 30 targeted projects. Drawing on the varied resources of
cultural institutions, the projects will be accessible in a variety
of ways including an online gateway linked to Curriculum Online and
the National Grid for Learning, both run by the Department for
Education and Skills.
Announcing the funding Tessa Jowell said:
'Culture Online has the potential to transform people's experience of
the arts, dissolving barriers of distance, time or attitude. By
allowing children and adults to access the rich resources of our
cultural sector they will acquire a world class educational and
'These new projects will demonstrate what is possible by creating a
'digital bridge' linking new digital technology with cultural
resources, educational institutions and homes. I hope they will prove
a powerful learning asset offering children and adults new insights
into our wonderful cultural heritage.'
DCMS will shortly be inviting organisations to put forward proposals
for involvement in projects. Criteria for the assessment of proposals
will also be published.
Projects might, for example, deliver:
- interactive technology allowing people to see a major exhibition at
a national museum that they were unable to visit. The experience
could be enhanced through digital television, the web, and
connections with other events throughout the country. The museum
could also collaborate with television companies, historic sites
and local museums with relevant collections. This would enable
people to explore the history, influences and inspirations behind a
great painter's work, or to participate in a local project inspired
by the exhibition.
- a cross-curricular project on the impact of the Second World War,
incorporating a virtual tour of London during the Blitz designed by
a computer games company, recordings of local people's wartime
experiences collected by a group of museums working with
schoolchildren, and the creation of a digital storybook showing how
the region changed as a result of the war.
Culture Online projects will unite the abilities of cultural
organisations and the private sector, including broadcasters,
education professionals and those on the cutting edge of digital
technology, to create innovative, high quality resources for adults
1. The department was awarded£5m Development Funding for Culture
Online. It engaged independent business strategy consultants to
conduct a full economic options appraisal which set out a business
plan for COL. A further£10m has been allocated for the production
of 20-30 targeted projects for children and adults over the next
2. Culture Online is an integral part of the DCMS e-business
strategy, which, in itself, is a response to the government's
commitment to the UK Online programme. This programme aims to
ensure everyone who wants it has access to the Internet by 2005 and
that all government services are online by that date and to make
Britain one of the leading knowledge economies.
3. The Culture Online vision is available online .